﻿package mortal.component.gComplexList
{
    import com.mui.controls.*;

    public class GComplexListTitleBase extends GSprite
    {

        public function GComplexListTitleBase()
        {
            this.isHideDispose = true;
            return;
        }// end function

        public function set data(param1:Object) : void
        {
            return;
        }// end function

    }
}
